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- Card Number / Rarity:
- 1/236 / Ultra Rare
- Card Type / HP / Stage:
- Grass / 270 / Basic
- Attack 1:
-  Super Growth
Search your deck for a card that evolves from 1 of your Grass Pokémon and put it onto that Pokémon to evolve it. If that Pokémon is now a Stage 1 Pokémon, search your deck for a Stage 2 Pokémon that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.
- Attack 2:
- [1GG] Calming Hurricane (150)
Heal 30 damage from this Pokémon.
- Attack 3:
- [GGG+] Tropical Hour GX (200)
If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack's cost), your opponent shuffles all Energy from all of their Pokémon into their deck.(You can't use more than 1 GX attack in a game.)
- Weakness / Resistance / Retreat Cost:
- Rx2 / None / 3