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- Card Number / Rarity:
- 82 / Common
- Card Type / HP / Stage:
- Lightning / 60 / Basic
- Attack 1:
-  Minor Errand-Running - Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
- Attack 2:
- [L] Expand (10) During your opponent's next turn, any damage done to Mareep by attacks is reduced by 10 (after applying Weakness and Resistance).
- Weakness / Resistance / Retreat Cost:
- F+10 / M-20 / 1