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- Card Number / Rarity:
- 47 / Uncommon
- Card Type / HP / Stage:
- Fire / 70 / Stage 1
- Attack 1:
- [RR] Smokescreen (20)
If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
- Attack 2:
- [RRR] Char (30)
If the Defending Pokemon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokemon with that Char counter. (Char counters stay on the Pokemon as long as it's in play.)
- Weakness / Resistance / Retreat Cost:
- W / None / 1