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- Card Number / Rarity:
- 7 / Holo Rare
- Card Type / HP / Stage:
- Fire / 60 / Stage 1
- Attack 1:
-  Eerie Howl
If your opponent's Bench isn't full, look at his or her hand. If your opponent has any Baby Pokemon or Basic Pokemon there, choose 1 of them and put it on his or her Bench. Then, switch it with the Defending Pokemon.
- Attack 2:
- [1R] Dark Fire (30+)
If there are any Darkness Energy cards attached to Dark Houndoom, discard 1 of them and this attack does 30 damage plus 20 more damage (plus 10 more for the Darkness Energy you discarded). If there aren't any, this attack does 30 damage.
- Weakness / Resistance / Retreat Cost:
- W / None / 1