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- Card Number / Rarity:
- 40 / Rare
- Card Type / HP / Stage:
- Grass / 60 / Stage 1
- Card Text:
- Resent - Once during your opponent's turn, if Shedinja would be Knocked Out by damage from an attack, you may put 4 damage counters on the Attacking Pokemon and each of your opponent's Pokemon that has the same name as the Attacking Pokemon. (Poke-POWER)
- Attack 1:
-  Curse and Deceive - Put 3 damage counters on the Defending Pokemon. If Shedinja has any damage counters on it, the Defending Pokemon is now Confused.
- Weakness / Resistance / Retreat Cost:
- / / 0