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- Card Number / Rarity:
- SV52/SV94 / Shiny Holo Rare
- Card Type / HP / Stage:
- Fire / 190 / Basic
- Attack 1:
-  Shell Trap (20)
During your opponent's next turn, if this Pokemon is damaged by an attack (even if this Pokemon is Knocked Out), put 8 damage counters on the Attacking Pokemon.
- Attack 2:
- [1RR] Bright Flame (160)
Discard 2 Fire Energy from this Pokemon.
- Attack 3:
- [R] Nitro Tank GX
Attach 5 Fire Energy cards from your discard pile to your Pokemon in any way you like. (You can't use more than 1 GX attack in a game.)
- Weakness / Resistance / Retreat Cost:
- Wx2 / None / 3