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- Card Number / Rarity:
- 7 / Holo Rare
- Card Type / HP / Stage:
- Psychic / 70 / Stage 1
- Attack 1:
- [P] Psychic Removal (20)
Flip 2 coins. If both of them are heads, discard all Energy attached to the Defending Pokemon.
- Attack 2:
- [1PP] Powerful Hand
Count the number of cards in your hand. Put that many damage counters on the Defending Pokemon. You can't put more than 7 damage counters in this way.
- Weakness / Resistance / Retreat Cost:
- D / F / 1