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- Card Number / Rarity:
- H16 / Holo Rare
- Card Type / HP / Stage:
- Metal / 70 / Stage 1
- Card Text:
- Poke-POWER Magnetic Flow
Once during your turn (before your attack), if Magneton is your Active Pokemon and if your opponent has at least 2 Pokemon in play with Energy cards attached to them, you may flip a coin. If heads, choose 2 of those Pokemon and an Energy card attached to each of them. Attach each of those Energy cards to the other Pokemon you chose. This power can't be used if Magneton is affected by a Special Condition.
- Attack 1:
-  Steel Wave (30)
Does 10 damage to each of your opponent's Benched Pokemon of the same type as the Defending Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
- Weakness / Resistance / Retreat Cost:
- R / G / 2