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- Rarity, #:
- U, 186
- Card Type:
- Creature — Spirit
- P / T:
- 1 / 3
Whenever you cast an instant or sorcery spell, Mercurial Geists get +3/+0 until end of turn.
- "Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess." — Laboratory notes